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Puzz printed puzzles are densely detailed, humorous single scenes: dozens of small stories to study long after the last piece is in place. Our first product is SPACE-B, 1,000 pieces, currently being prepared for production.

One puzzle, three looks

Every scene is designed to work at three levels of discovery.

  1. First look

    The big event

    One disaster that carries the whole scene: the rocket is about to launch and there is movement and panic everywhere.

  2. Second look

    Connected events

    Piece by piece you see how the wrong label, the mistaken alarm, the garbled message and the wrong part connect.

  3. Third look

    Small discoveries

    A sleeping worker, the wrong map, the right part under a desk: jokes you do not notice at first.

How we design them

  • One continuous world

    The scene is a single place you can read from end to end, not a set of comic panels.

  • Two clues per story

    No event relies on a facial expression alone; each one carries at least two visual clues.

  • No random crowds

    Every character has a job, a behaviour and a link to other characters.

  • Readable at print size

    Small objects are drawn large enough to recognise at the real size of the finished puzzle.

  • Original artwork

    The characters, jokes and composition belong to Puzz; no other artist's work is copied.

Production roadmap

The road SPACE-B takes from concept to box. We give no dates; each stage depends on the approval of the one before it.

  1. Concept and story

    Done

    The theme, a cast of 60, the main chain of errors and the first 36 micro-stories are written.

  2. Architectural blocking

    In progress

    A plain greyscale layout of the single main floor, the partial mezzanine and the tall hangar.

  3. Region sketches

    Up next

    Seven regions are drawn separately in the same perspective and line style.

  4. Character sheets

    Up next

    The 12 lead characters first, then the other 48: a consistent catalogue and colour guide.

  5. Story placement

    Up next

    Events are placed on the plan and the main chain is checked to be traceable across the scene.

  6. Master illustration

    Up next

    Architecture, characters and stories come together in one composition, checked at print resolution.

  7. Print proof and prototype

    Up next

    A single physical prototype is made to the manufacturer's template.

  8. Play testing

    Up next

    The prototype is tested with 5–10 people and the illustration is revised if needed.

We will tell you when it is out

The price and release date will be announced only on the mailing list and on this page, once they are set.

Join the mailing list

While you wait

The SPACE-B concept drawings can be played as digital puzzles.

Go to digital puzzles

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