Printed puzzles
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Puzz printed puzzles are densely detailed, humorous single scenes: dozens of small stories to study long after the last piece is in place. Our first product is SPACE-B, 1,000 pieces, currently being prepared for production.

SPACE-B
The Great Launch Disaster · 1,000 pieces
A densely detailed, humorous 1,000-piece puzzle about the dozens of mishaps happening at once in a rocket launch facility.
Look at SPACE-BConcept drawing. Not the final illustration of the printed puzzle.
One puzzle, three looks
Every scene is designed to work at three levels of discovery.
- First look
The big event
One disaster that carries the whole scene: the rocket is about to launch and there is movement and panic everywhere.
- Second look
Connected events
Piece by piece you see how the wrong label, the mistaken alarm, the garbled message and the wrong part connect.
- Third look
Small discoveries
A sleeping worker, the wrong map, the right part under a desk: jokes you do not notice at first.
How we design them
One continuous world
The scene is a single place you can read from end to end, not a set of comic panels.
Two clues per story
No event relies on a facial expression alone; each one carries at least two visual clues.
No random crowds
Every character has a job, a behaviour and a link to other characters.
Readable at print size
Small objects are drawn large enough to recognise at the real size of the finished puzzle.
Original artwork
The characters, jokes and composition belong to Puzz; no other artist's work is copied.
Production roadmap
The road SPACE-B takes from concept to box. We give no dates; each stage depends on the approval of the one before it.
Concept and story
DoneThe theme, a cast of 60, the main chain of errors and the first 36 micro-stories are written.
Architectural blocking
In progressA plain greyscale layout of the single main floor, the partial mezzanine and the tall hangar.
Region sketches
Up nextSeven regions are drawn separately in the same perspective and line style.
Character sheets
Up nextThe 12 lead characters first, then the other 48: a consistent catalogue and colour guide.
Story placement
Up nextEvents are placed on the plan and the main chain is checked to be traceable across the scene.
Master illustration
Up nextArchitecture, characters and stories come together in one composition, checked at print resolution.
Print proof and prototype
Up nextA single physical prototype is made to the manufacturer's template.
Play testing
Up nextThe prototype is tested with 5–10 people and the illustration is revised if needed.
We will tell you when it is out
The price and release date will be announced only on the mailing list and on this page, once they are set.
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